
#ifndef _BPAINTEVENT_H_
#define _BPAINTEVENT_H_

#include <BRect>
#include <BEvent>

namespace BWE
{
	class BFont;
	class BStyle;

	class IPaint : public BThing
	{
	public:
		IPaint()
		{
			neverShown = true;
			font = 0;
			style = 0;
			isTexture = false;
		}
		~IPaint()
		{

		}

		bool				neverShown;
		const BFont*		font;
		const BStyle*		style;
		bool				isTexture;
	};
}

#endif